Search Issue Tracker
Fixed
Votes
0
Found in
4.5.0a4
Issue ID
582563
Regression
No
When importing heightmaps the panel's text is clipped
When importing heightmaps the panel's text is clipped.
The Import Heightmap panel contains a message but some of the text is clipped off the right edge of the panel. It reads:
"Raw files must use a single channel and be either 8 or 16 "
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment