Search Issue Tracker
[Substances] Importing substance from asset store and adding it to GO th...
Steps to repro: 1. Launch Unity 2. Open asset store 3. Try to import the towel substance package Note: When the import dialog com... Read more
[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...
Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it c... Read more
Crash after selecting a substance material once build platform is switched
Repro steps: 1. Open "case_820207-New_Unity_Project" project 2. In build setting change platform 3. Exit build settings 4. In asset ... Read more
Errors when tweaking substances
Steps to reproduce : - import the project attached - open the Scene 1 - select the plane - tweak the blood amount for the substance... Read more
Unity Editor crashes when importing "Substance in Unity" plugin
To reproduce: 1. Open Unity and create a new project 2. Open Asset Store 3. Download and Import “Tavern & Inn” by CRAFT STUDIOS: ht... Read more
Substance Designer textures with tile generators are not computed correc...
Steps to reproduce: 1. Open attached project 2. Select the tile_test material 3. Observe that the tiling is not the same as in the o... Read more
Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...
I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all. The editor crashed suddenly; I believe the... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
Renamed Substances are not re-selected
After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon