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[Metal][Deferred] Tree leaves are not rendered when using Deferred rende...
Steps to repro: 1. Open attached project and 'bugMetalDeferred' scene on OSX (Metal); 2. Resize Game view tab; 3. Observe tree rend... Read more
[Terrain/Batching] Dynamically batched draw calls are shown for Speedtre...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached package and open 'test' scene; 4. Go to PlayerSettings (Ed... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more
[SpeedTree][Rendering] White dot artifacts appear on SpeedTrees leaves o...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. In the Project Browser go to Assets -> Scenes... Read more
[Rendering] z-fighting artifact on Speedtree billboards when using Point...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Extract attached package; 4. In the Project Browser go to Assets -> Scenes... Read more
SpeedTree example tree's LOD values do not match observed LOD thresholds
The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more
[Regression][UI] WindZone's mode is displayed as text field instead of d...
Steps to repro: 1. Open attached project and 'test' scene; 2. Select WindZone gameobject in the Hierarchy; 3. Observe Mode field in... Read more
[Regression][ProjectFolder] NullReferenceException after multi-selecting...
Steps to repro: 1. Open attached project; 2. In the project folder go to 'Free_SpeedTrees' folder; 3. Multi-select 'Broadleaf-Deskto... Read more
[SpeedTree][GraphicsAPI] 'Internal: Possible leak' error after switching...
Steps to repro: OSX: 1. Open attached project and 't10TreeShadows' scene; 2. Go to Edit -> Project Settings -> Player; 3. Uncheck ... Read more
Wind animation fails on the SpeedTree when changing its position
Reproduction steps: 1. Open the attached project "BugReport.zip"; 2. Open the BugReport.unity scene; 3. Run the game. 4. Move the Sp... Read more
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