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Freeze in the Editor when Particle System and Sub Emitter are sending Co...
To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more
Particles Anim Shader does not work when render mode of particle system ...
Steps to reproduce: 1. Open the attached project (869386-TestProject.zip) 2. Open the Assets/bug_report_anim_shader.unity scene 3. P... Read more
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Wait until the cube moves a bit 4. Enable the Trail Renderer ... Read more
Particle Lights module prevents drawcall batching, if ParticleSystem is ...
To reproduce: 1. Import users attached package to the new project. 2. Open and Play "bug_report_particle_lights" scene. 3. Open "Sta... Read more
An error "Invalid AABB" shows up when a gameobject with Rigidbody has a ...
Reproduction steps: 1. Open the attached file; 2. Open the scene "kalin_dev"; 3. Enter the Play mode; 4. Observe the Console window;... Read more
[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps: 1. Open the attached project "inheritVelocity_rigidbody.zip"; 2. Open the scene "test"; 3. Click on ParticleSyst... Read more
Crash in CalculateSkinPoseMathLib<4> when switching between animations w...
How to reproduce: 1. Open attached project 2. Enter play mode 3. Press '6' and wait for a few minutes (Pressing 6 sets Time.timeScal... Read more
After collision with plane, particles return to 0,0,0 position
Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more
WorldSpace EmitOverDistance ParticleSystem detects invalid move when Rig...
To reproduce: 1. Open attached project 2. Run scene 3. Select DeactivateIsKinematicOnThis object deactivate Is Kinematic on rigidbo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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