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0
votes
Fixed

[LineRenderer] Deprecated API method points to a deprecated API variable

Shuriken

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Apr 24, 2017

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Version/s: 2017.1.0b2

LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more

0
votes
Fixed

(Regression) Particle System does not update upon changing Mesh in Shape...

Shuriken

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps:1. Create particle system2. In Shape Module, choose Mesh3. Select Cube4. Simulate the particle system and you will see particl... Read more

0
votes
Fixed

(Regression) Particle System mesh wireframe in Shape Module does not dis...

Shuriken

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps:1. Create particle system2. In Shape Module, select Mesh, assign a mesh e.g. cylinder3. In scene view, you should see the wire... Read more

0
votes
Fixed

[Android] Application crashes with Fatal signal 11(SIGSEGV) when using S...

Shuriken

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Apr 09, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1) Download attached project 'ShurikenCrash.zip' and open in Unity2) Build and run 'Play' scene on a device3) Dr... Read more

0
votes
Fixed

Particles start shaking when noise setting is activated

Shuriken

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Apr 17, 2017

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Version/s: 5.6.0f3

To reproduce:1.Open users attached project2.Select "Particle System" from the hierarchy3.Simulate the "Particle System" Expected res... Read more

0
votes
By Design

Overlay shader rendered before particle system if order in layer > 0

Shuriken

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Apr 05, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open test scene3. Observe that the object with overlay shader ir rendered before the p... Read more

0
votes
Fixed

[Shuriken] Crash in ParticleSystem::CalculateEffectUIData

Shuriken

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Apr 20, 2017

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Version/s: 2017.1.0b2

Repro steps: 1. Open SpriteTexutres scene from attached project.2. Make sure Scene view is visible.3. Select one of the following in... Read more

0
votes
Fixed

[LineRenderer] LineRenderer auto UV calculation can't do stretched textu...

Shuriken

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Apr 20, 2017

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Version/s: 5.5.2p2

The new LineRenderer (Unity 5.5 or later) doesn't have functional parity with the old LineRenderer (Unity 5.4 or earlier). In the ol... Read more

0
votes
Fixed

[Simulate] Selecting multiple particles breaks simulation; it can't be s...

Shuriken

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Apr 24, 2017

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Version/s: 2017.1.0b2

1. Open Scene1 from the attached project.2. In the Hierarchy, select both particle systems.3. Observe choppy preview simulation in t... Read more

2
votes
Fixed

[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...

Shuriken

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Apr 21, 2017

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Version/s: 2017.1.0b2

Repro steps:1. Download Realistic Effects Pack 4 from Asset Store2. Open PC_Demo(Unity5.5+) scene3. Press Play and click on the Day/... Read more

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