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0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more

0
votes
Fixed

Freeze in the Editor when Particle System and Sub Emitter are sending Co...

Shuriken

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Feb 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open "Behavior" scene; 3. Click on "Particle System" in hierarchy; 4. Click on "sub emit... Read more

0
votes
Fixed

[Transform] Undoing a Particle systems transform change throws a NullRef...

Shuriken

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Mar 01, 2017

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Version/s: 2017.1.0a2

Repro steps: 1. Create a new particle system 2. Move or rotate the particle system in the scene view 3. Press Ctrl + Z to undo 4. Er... Read more

0
votes
Fixed

Removing Particle System component from a GameObject that depends on a R...

Shuriken

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Mar 06, 2017

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Version/s: 5.5.2f1

It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more

0
votes
Fixed

ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...

Shuriken

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Mar 18, 2017

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Version/s: 5.6.0b10

Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more

0
votes
Fixed

Unity crashed when setting game object as a Particle System's Skinned Me...

Shuriken

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Mar 13, 2017

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Version/s: 5.6.0b10

Steps to reproduce: 1. Download TestCrash2.zip and open "crash" scene 2. Select "Group57466_Arm" game object (Hierarchy MannequinRig... Read more

0
votes
Fixed

Simulating particles with audio throws Assertion errors

Shuriken

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Mar 10, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open attached project 2. Open "Scene0_AudioViz" scene 3. Go into play mode -Assertion errors appear in consol... Read more

0
votes
Fixed

Particle system's mesh render mode causes artifacts

Shuriken

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Mar 16, 2017

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Version/s: 5.6.0b3

Setting particle system's Render Mode to Mesh (in Renderer module) causes artifacts. Other modes work fine, but switching to them fr... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
Fixed

Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...

Shuriken

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Mar 21, 2017

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Version/s: 5.5.2p3

Steps to reproduce: 1. Download 893476_repro.zip 2. Open "new" scene 3. Enter play mode Results: unity crashes on ParticleSystem.Em... Read more

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