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Emitting particles by distance when system is moving in high speed cause...
Steps to reproduce: 1. Open attached project "828880.zip"2. Open scene "Scene"3. Select particle system "Trail" and move it fast4. N... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device.2. In-game enable Call Clear() checkbox3. Right after that rotate deviceNo... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more
[SimSpace] View vector in shader yields local results for particle world...
Simulation space affects the view direction within the shader. Repro steps:1. Open Scene1 from attached project.2. Select the Partic... Read more
[RenderMode] The new "None" render mode should probably hide the unneces...
No project/repro steps necessary.Setting the render mode to "None" (new feature) should probably hide the properties which are no lo... Read more
Unity crashes in FlareManager::RenderGeometryJob when opening scene
- Open the attached project (alternatively download Realistic Car Controller from the Asset Store)- Try to open DemoScenes/RCC City ... Read more
Crash in FlareManager::RenderFlares when moving objects around in scene ...
Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more
Custom LineRenderer animation vertexes are inverted
Steps to reproduce: 1. Open the attached project2. Open 'LineRendererTest' scene3. Press Play4. Observe how LineRenderer works LineR... Read more
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