Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.5.0b1
Issue ID
828880
Regression
Yes
Emitting particles by distance when system is moving in high speed causes inaccurate particle spawn positions
Steps to reproduce:
1. Open attached project "828880.zip"
2. Open scene "Scene"
3. Select particle system "Trail" and move it fast
4. Notice that particles are emitted not in the transform position of particle sytem
Reproduced with: 5.5.0b1, 5.5.0b2
Not reproducible: 5.4.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu] Asset Bundles Dropdowns Contain Empty Row in Inspector
- Symbols are generated for a third-party native plug-in with 'Shared Library Type' set to 'Executable' when building for Android
- "Search by Import Log Type" Icon Nearly Invisible in Light Theme (Project Window)
- [Android] Realtime Directional Light turns off when there is no realtime shadow caster in the view
- “New Scene” window UI breaks when minimizing
Add comment