Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b3
Issue ID
831193
Regression
No
[RenderMode] The new "None" render mode should probably hide the unnecessary properties from the Renderer.
No project/repro steps necessary.
Setting the render mode to "None" (new feature) should probably hide the properties which are no longer relevant:
- Particle material
- Vertex streams
- Pivot offset
- Sorting (mode, fudge, later, etc.)
- Cast Shadows
- Receive Shadows
- Min/Max particle size
Note:
- not a regression, addition request to new feature.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- [Linux] Progress modal window stays on top of every other window and cannot be moved
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
- Sprite Atlas remains loaded in memory after scene change or unloading assets
Add comment