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0
votes
Fixed

[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate ...

Shuriken

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Jun 08, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. 2. Open scene: test3_3D_size. 3. Press play. 4. In hierarchy, select "... Read more

0
votes
Fixed

[Shuriken] With Inherit Velocity enabled, Particles' vector is the sum o...

Shuriken

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May 26, 2016

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Version/s: 5.4.0b18

1. Open the attached project 'Shuriken' 2. Open the available scene 3. Play scene 4. Click the mouse a small distance away from the ... Read more

0
votes
Duplicate

[Shuriken] Effect shown in playback time is cut off

Shuriken

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May 29, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Extract and open the attached project "Playback Time Bug". 2. In the Assets find Raw_Emitted_BreakParticle pref... Read more

0
votes
Not Reproducible

Particles are rendered with artifacts

Shuriken

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Jun 03, 2016

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Version/s: 5.4.0b19

How to reproduce: 1. Open the attached project "Particles802595.zip" 2. Open TestScene and play it 3. After playing for a minute or ... Read more

0
votes
Fixed

[Navigation] Unity does not focus correctly in Scene view

Shuriken

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Jun 05, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download package "BUg.unitypackage", make new project in Unity and import this package. 2) From Project tab,... Read more

0
votes
Fixed

[Shuriken] Mesh particles with negative scale are inverted incorrectly w...

Shuriken

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Jun 06, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. (NegativeScale_THIRD_TRY.zip) 2. Open scene: test_3_Cubes 3. Press pla... Read more

0
votes
Fixed

[LineRenderer] Deprecated API method points to a deprecated API variable

Shuriken

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Apr 24, 2017

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Version/s: 2017.1.0b2

LineRenderer's SetVertexCount(); is deprecated and points to numPositions which in itself is deprecated and points to positionCount.... Read more

0
votes
By Design

Particles Mesh creates artifacts with random Start Rotation

Shuriken

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May 31, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open Unity and create a new project 2. Create Particle system 3. Set Start Rotation between two constants - from 0... Read more

0
votes
By Design

[Shuriken] ParticleSystem.Simulate is ahead in time compared to animatio...

Shuriken

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Jun 07, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Download and import attached project. (SimulationTime_Repro_803676.zip) 2. Open scene: main 3. Press play. 4... Read more

0
votes
Fixed

[Shuriken] Nested subemitter does not emit bursts when simulating in edi...

Shuriken

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Jun 06, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more

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