Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b21
Issue ID
803866
Regression
No
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate axis is not set
Steps to reproduce:
1. Download and import attached project.
2. Open scene: test3_3D_size.
3. Press play.
4. In hierarchy, select "3D size"
5. In inspector, over "Show Size (Script)" component, inspect values.
Expected result: Size on X Y Z should be equal.
Actual result: Only X changes, Y and Z stay still.
Notes: This only happens when "3D Start Size" is in 3D mode, but size over lifetime is not separate axis. One curve for all axis, should change the size equally, and it does (we can see it visually), but GetCurrentSize3D method returns incorrect value.
Notes: The same thing happens with SizeBySpeed.
Reproduced on: 5.5.0a1 June 1, 5.4.0b21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment