Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b21
Issue ID
803866
Regression
No
[Shuriken] Particle.GetCurrentSize3D apply curves only to x if separate axis is not set
Steps to reproduce:
1. Download and import attached project.
2. Open scene: test3_3D_size.
3. Press play.
4. In hierarchy, select "3D size"
5. In inspector, over "Show Size (Script)" component, inspect values.
Expected result: Size on X Y Z should be equal.
Actual result: Only X changes, Y and Z stay still.
Notes: This only happens when "3D Start Size" is in 3D mode, but size over lifetime is not separate axis. One curve for all axis, should change the size equally, and it does (we can see it visually), but GetCurrentSize3D method returns incorrect value.
Notes: The same thing happens with SizeBySpeed.
Reproduced on: 5.5.0a1 June 1, 5.4.0b21
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] VFX graph is still dark when using Light Mode
- The Rotation of Child GameObject with the Interpolating RigidBody is set to a random number when changing the Rotation of Parent GameObject
- [Shader Graph] Shader graph is still dark when using Light Mode
- [Android] QosService.Instance.GetSortedMultiplayQosResultsAsync crashes Player when it's built
- [Linux][IL2CPP] Player is not killed when using xkill command
Add comment