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0
votes
Won't Fix

[Collision] Lifetime loss on collision feels like it is subtracting too ...

Shuriken

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Apr 21, 2016

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Version/s: 5.4.0b15

Particle lifetime loss upon collision looks to be taking away too much lifetime. Repro steps: 1. Open LifetimeLoss scene from attac... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more

0
votes
Fixed

[Collision] The default World Collision Radius value of 1 changes behavi...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b7

Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more

0
votes
Fixed

[Trigger] Exit callback stopped working

Shuriken

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Apr 07, 2016

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Version/s: 5.5.0a1

Exit callback on particle triggers is not working. Repro steps: 1. Open Bug_RadiusScale scene in 5.4.0b14 2. Press play and observe... Read more

2
votes
Fixed

[ParticlePlayground] Crash in GenerateParticleGeometry<0,0,0,1> when ope...

Shuriken

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Apr 13, 2016

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Version/s: 5.4.0b13

Opening scene with Particle Playground particles crashes Unity. 1. Open TestSceneCrash from attached project. 2. Unity crashes. No... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps: 1. Extract attached Fireworks.rar into your assets folder. 2. Open Fireworks scene and open the profiler 3. Press play ... Read more

0
votes
Fixed

While the Collision plane in Solid mode is visible in the scene view, al...

Shuriken

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Dec 29, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open a new project 2. Import attached package 3. Select the Particle System gameobject in the scene view - A ... Read more

2
votes
Fixed

Crash in FlareManager::RenderFlares when moving objects around in scene ...

Shuriken

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Sep 14, 2016

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Version/s: 5.5.0b2

Editor crashes when moving object in scene view, when scene contains lens flares. To reproduce: 1. Open project 2. Open scene 3. S... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

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Apr 21, 2016

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Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project. 2. Select... Read more

0
votes
Fixed

[Shuriken] Some particles are left behind while moving particle system a...

Shuriken

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Apr 13, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip) 2. Open scene: main 3. Press play. 4. Press "Sh... Read more

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