Search Issue Tracker

0
votes
Won't Fix

[Collision] Lifetime loss on collision feels like it is subtracting too ...

Shuriken

-

Apr 21, 2016

-

Version/s: 5.4.0b15

Particle lifetime loss upon collision looks to be taking away too much lifetime. Repro steps:1. Open LifetimeLoss scene from attache... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

-

Apr 07, 2016

-

Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps:1. Open Test scene from attached p... Read more

0
votes
Fixed

[Collision] The default World Collision Radius value of 1 changes behavi...

Shuriken

-

Apr 07, 2016

-

Version/s: 5.4.0b7

Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more

0
votes
Fixed

[Trigger] Exit callback stopped working

Shuriken

-

Apr 07, 2016

-

Version/s: 5.5.0a1

Exit callback on particle triggers is not working. Repro steps:1. Open Bug_RadiusScale scene in 5.4.0b142. Press play and observe pa... Read more

2
votes
Fixed

[ParticlePlayground] Crash in GenerateParticleGeometry<0,0,0,1> when ope...

Shuriken

-

Apr 13, 2016

-

Version/s: 5.4.0b13

Opening scene with Particle Playground particles crashes Unity. 1. Open TestSceneCrash from attached project.2. Unity crashes. Notes... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

-

Feb 24, 2017

-

Version/s: 5.6.0b3

Repro steps:1. Extract attached Fireworks.rar into your assets folder.2. Open Fireworks scene and open the profiler3. Press play and... Read more

0
votes
Fixed

While the Collision plane in Solid mode is visible in the scene view, al...

Shuriken

-

Dec 29, 2016

-

Version/s: 5.6.0a6

How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more

2
votes
Fixed

Crash in FlareManager::RenderFlares when moving objects around in scene ...

Shuriken

-

Sep 14, 2016

-

Version/s: 5.5.0b2

Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more

0
votes
Fixed

[Renderer] Pivot offset on the Y axis is inverted

Shuriken

-

Apr 21, 2016

-

Version/s: 5.4.0b16

The Y axis of the pivot setting in the particle renderer looks to be inverted. 1. Open Pivot scene from attached project.2. Select P... Read more

0
votes
Fixed

[Shuriken] Some particles are left behind while moving particle system a...

Shuriken

-

Apr 13, 2016

-

Version/s: 5.3.4p1

Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip)2. Open scene: main3. Press play.4. Press "Shift w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.