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Multiple instances of particles with "Assertion failed on expression" er...
To reproduce : 1.Download and open ParticleBug.zip project2.Open Particle Ribbon folder and then Prefabs folder3.Drag 3 or more inst... Read more
[RenderMode] The new "None" render mode should probably hide the unneces...
No project/repro steps necessary.Setting the render mode to "None" (new feature) should probably hide the properties which are no lo... Read more
[Navigation] Unity does not focus correctly in Scene view
Steps to reproduce: 1) Download package "BUg.unitypackage", make new project in Unity and import this package.2) From Project tab, d... Read more
[Shuriken] Performance Issue with ParticleSystems.UpdateJobs in 5.4
Reproduction steps:1) Open attached project2) Run TestScene3) Find ParticleSystems.UpdateJobs in the profiler (see attached image) P... Read more
[Shuriken] Size over lifetime works only for X axis when 3D start size i...
Steps to reproduce: 1. Download and import attached project.2. Open scene main.3. Press play or simulate particle system in editor E... Read more
[Shuriken] [TextureSheetAnimation] [FrameOverTime] All the frames are re...
Reproduction steps:1. Open attached project.2. Open "birds" scene and select "lobby_birds_prefab" game object.3. Notice that "Textur... Read more
[Shuriken] Particle emission module burst min max should be unsigned int
Particle emission module burst min max should be unsigned int. Emission rate is also unsigned int, at this moment burst min max is u... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more
[SimSpace] View vector in shader yields local results for particle world...
Simulation space affects the view direction within the shader. Repro steps:1. Open Scene1 from attached project.2. Select the Partic... Read more
Particles are rendered with artifacts
How to reproduce:1. Open the attached project "Particles802595.zip"2. Open TestScene and play it3. After playing for a minute or les... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build