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Particle System sub-component "emission" causing memory leaks
Reproduction steps:1. Open my attached project ("case_863060");2. Open the "main" scene3. Open up a profiler or Task Manager4. Enter... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project2. Open "particleTest" scene3. Press Play Expected behavior: no errorsActual behavior: lot... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
[Shuriken] Focusing on a Particle System using Stretched Billboards by p...
Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps:1. Open the Particles scene ... Read more
Gradient Editor: Alpha slider is not visible when Gradient Editor window...
When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more
[Shuriken] DestroyImmediate in particle trigger callback crashes on Rend...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Press play Crash! Note: This happens when trying ... Read more
[Shuriken] Changing simulation space in runtime on rotated particles thr...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play. Expected result straight vertical stream of... Read more
[Shuriken] Gradient editor alpha slider is unusable
Steps to reproduce: 1. Create new project.2. Create new particle system.3. Check flag on Color over Lifetime.4. Open gradient editor... Read more
[Shuriken] Deactivating the SubEmitter module makes SubEmitter particles...
Particle SubEmitters stop playing in preview when the module they are assigned to is deactivated. Any change done to these particles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
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- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build