Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b3
Issue ID
763552
Regression
Yes
[Shuriken] Focusing on a Particle System using Stretched Billboards by pressing "f" zooms out too far
Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far.
Repro steps:
1. Open the Particles scene from the attached project and go to the Scene view.
2. Select [Shuriken] - BILLBOARD in the hierarchy, and press "f" to focus on it.
2.1. It focuses neatly into the view.
3. Select [Shuriken] - STRETCHED BILLBOARD_Length_2 and focus again.
3.1 The view zooms out a bit too much.
4. [Shuriken] - STRETCHED BILLBOARD_Length_10 and focus.
4.1 The view is way out, even though the particle is not reaching that far.
Expected outcome: Particles to focus in a similar manner, regardless of their render mode.
Notes: A milder version of this was present in 5.3.1f1. Tested on 5.4.0b1-b3 and all exhibit a more severe zooming out behaviour.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment