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Particle second and younger sub emitters are not simulated in preview an...
Reproduction steps: 1. Open project attached(New Unity Project 47.zip) 2. Open scene ("case_900274-bugreport_particle_2nd_subemitter... Read more
Particle system with distance emission do not appear when the parent obj...
Particle system does not emit if its parent object is moving with RigidBody.MovePosition(). Reproduction steps: 1. Open the attache... Read more
[Trails Module] Particle sub emitter trails glitch out if system simulat...
Rewinding a system with a subemitter using trails causes the trails to glitch out. Repro steps: 1. Open Scene1 from the attached pr... Read more
ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...
Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more
particleAmount function does not change the value of ParticleSystem.Emit
To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more
Particle system's mesh render mode causes artifacts
Setting particle system's Render Mode to Mesh (in Renderer module) causes artifacts. Other modes work fine, but switching to them fr... Read more
Unity crashed when setting game object as a Particle System's Skinned Me...
Steps to reproduce: 1. Download TestCrash2.zip and open "crash" scene 2. Select "Group57466_Arm" game object (Hierarchy MannequinRig... Read more
[SubEmitter] Crash playing a scene with prefab from asset store package
Crash in asset store bash package. Repro steps: 1. Open Scene1 from attached project 2. Press play 3. Crash Notes: - Regression, d... Read more
[Line Renderer] Line renderers behaving differently in 5.6
1. Download Particle Lines asset store project by Unluck Software 2. Open PL Demo Scene 3. Press play and select PL Blaze 04 effect ... Read more
[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6
Repro steps: 1. Extract attached Fireworks.rar into your assets folder. 2. Open Fireworks scene and open the profiler 3. Press play ... Read more
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