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1
votes
Fixed

[Deferred] Halo is visible through object if scene contains particle sys...

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps: 1. Open Test scene from attached... Read more

1
votes
Fixed

ParticleSystem.Simulate doesn't update with small timestep

Shuriken

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Sep 22, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Run it 4. Notice that red particles are stuttering while whit... Read more

0
votes
Fixed

[Shuriken] With billboard alignment set to view rotating particles are n...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps: 1. Open project "PivotViewBug" 2. Open scene "Main" 3. Simulate particle system - You should see that particl... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps: 1. Open Main scene from attached project. 2. Select the Debris sub emitter (child of Particle System) 3. In the inspect... Read more

0
votes
Fixed

[Collision] The default World Collision Radius value of 1 changes behavi...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b7

Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more

0
votes
Fixed

[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...

Shuriken

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

0
votes
By Design

Particle system does not emit particles when Emission Bursts Min is 0 an...

Shuriken

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Aug 18, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. open ExampleProject 2. open scene "test" 3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Si... Read more

0
votes
Fixed

[Curves] Curves in new particle systems are not initialized

Shuriken

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May 03, 2017

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Version/s: 2017.1.0b3

Repro steps: 1. Create a new particle system 2. Enable the Size over Lifetime module 3. Select curve 4. Observe that no curve is ini... Read more

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