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1
votes
Fixed

[Deferred] Halo is visible through object if scene contains particle sys...

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835710.zip"2. Open scene "BugRepro/Halo" and run it3. Notice that halo is visible thro... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps:1. Open Test scene from attached p... Read more

1
votes
Fixed

ParticleSystem.Simulate doesn't update with small timestep

Shuriken

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Sep 22, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it4. Notice that red particles are stuttering while white on... Read more

0
votes
Fixed

[Shuriken] With billboard alignment set to view rotating particles are n...

Shuriken

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Sep 18, 2015

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Version/s: 5.3.0a4

Reproduction steps:1. Open project "PivotViewBug"2. Open scene "Main"3. Simulate particle system- You should see that particles are ... Read more

0
votes
Fixed

[Shuriken] Circular reference crash when assigning a sub emitter particl...

Shuriken

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Nov 23, 2016

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Version/s: 5.5.0f1

Repro steps:1. Open Main scene from attached project.2. Select the Debris sub emitter (child of Particle System)3. In the inspector,... Read more

0
votes
Fixed

[Collision] The default World Collision Radius value of 1 changes behavi...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b7

Since World Collision Radius is a new addition (before world collision was using the center of the particle), setting the default va... Read more

0
votes
Fixed

[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...

Shuriken

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters"2. Open scene "SimpleDebug"2. Play the scene Actual result: ... Read more

0
votes
Fixed

[ParticleSystem] Particle trigger object with disabled collider componen...

Shuriken

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Dec 29, 2015

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Version/s: 5.4.0b1

Disabling the collider component for an object that is used in a Particle System's trigger module causes the editor to crash in "Phy... Read more

0
votes
By Design

Particle system does not emit particles when Emission Bursts Min is 0 an...

Shuriken

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Aug 18, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. open ExampleProject2. open scene "test"3. select object "Emission MIN=0 / MAX=15" from the Hierarchy and Simul... Read more

0
votes
Fixed

[Curves] Curves in new particle systems are not initialized

Shuriken

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May 03, 2017

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Version/s: 2017.1.0b3

Repro steps:1. Create a new particle system2. Enable the Size over Lifetime module3. Select curve4. Observe that no curve is initial... Read more

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