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Graphics Tests 620, 627, 747 are disabled -- Shadow Occlusion doesn't work
The tests were disabled here because of a shadow occlusion issue. Disabled Test Scenes:620-BakedLighting_ShadowsOcclusion_DistShadow... Read more
Lightmap baking fails when URP Template content is put into a subscene
Repro steps: Check out latest 2022.2/staging (tested with git commit 62ca96eb270df00114e34114a5155944030c179f) Check out latest DOTS... Read more
Lightmap Parameters Asset UI layout has regressed
Steps to reproduce: Open the attached project (LightmapParametersUI-Bug01.zip) Select the LightmapParameters asset Expected result: ... Read more
Generate Lighting button is greyed out after installing Entities Graphic...
Steps: Use 2022.2.0b12 Create a new URP template project Open SampleScene Open Lighting window, make sure Auto Generate is ON Open P... Read more
Artifacts appear when generating lightning
Steps to reproduce:1. Download and open the attached project2. Press "Window" > "Rendering" > "Lightning"3. Press "Generate li... Read more
Realtime direct lighting from vertex lights is removed after baking ligh...
Steps to reproduce: Download repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Navigate to Window > R... Read more
Interpolated vector is not normalized resulting in faceted look when usi...
Steps to reproduce: Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Inspect Sphe... Read more
Memory usage slowly rises overtime when LightProbes.Tetrahedralize is en...
Reproduction steps:1. Open the attached project “IN-19550_NewRepro.zip“2. Open Task Manager3. In the Editor enter Play Mode and obse... Read more
Unknown reflection probe mode: 1 when using real time reflection probe a...
Jira twin of: https://fogbugz.unity3d.com/f/cases/1372427/ Steps to reproduce: Download attached project and open in Unity Bake the ... Read more
Custom Reflection Probe cubemap is lost when changing Lightmap Encoding
Jira twin of: https://fogbugz.unity3d.com/f/cases/1376533/ Repro steps: Open repro project (ReproRefProbeLost.zip). Open SampleScene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS