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Fixed

Fixed in 2020.3.45f1, 2021.3.18f1, 2022.2.4f1, 2023.1.0a25

Votes

0

Found in

2020.3.41f1

2021.3.13f1

2022.1.22f1

2022.2.0b14

2023.1.0a18

Issue ID

UUM-18684

Regression

No

Memory usage slowly rises overtime when LightProbes.Tetrahedralize is enabled

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Reproduction steps:
1. Open the attached project “IN-19550_NewRepro.zip“
2. Open Task Manager
3. In the Editor enter Play Mode and observe the memory usage
4. Exit Play Mode
5. In the Hierarchy window select the “Test“ GameObject and select “Enable Tetrahedralize“ in the Inspector window
6. Enter Play Mode
7. Observe the memory usage in the Task Manager

Expected result: The memory usage of the Editor is similar whether Tetrahedralize is enabled or not
Actual result: The memory usage slowly rises overtime implying that there is a memory leak

Reproducible with: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

Reproduced on: Windows 10 Pro

Note: Also reproduced in Player

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