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At certain angles at large distances, shadows are not rendered when usin...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Hierarchy window... Read more
unity_LightColor[1] returns black color when the Point Light's color is ...
How to reproduce: 1. Open the user's attached "PointLightAuto.zip" project 2. Open the "SampleScene" Scene 3. Open the "TestPointAut... Read more
The Scene's lighting settings are not updated and saved when "Auto Gener...
Jira card: https://jira.unity3d.com/browse/GFXGI-545 How to reproduce: 1. Open the attached "1331427_Repro" project 2. Open the Sce... Read more
Light Probes Group pink selection lines are not updated when switching a...
How to reproduce: 1. Open the attached "1318463_Repro" project 2. Open the "asd" Scene 3. In the Hierarchy select the "Light Probe G... Read more
Shadow stutters on Terrain when it moves while camera is far enough from...
How to reproduce: 1. Open the user's attached "LightTest" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observer... Read more
Previously loaded Scene's Ambient light is applied to a GameObject when ...
How to reproduce: 1. Open the user's attached "Ambient light bug 2018.4.zip" project 2. Open the "Dark" Scene 3. Enter Play Mode 4. ... Read more
Object that is drawn with Graphics.DrawMeshInstanced does not receive th...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Observe the Lighting ... Read more
Single side faced GameObjects casts harsh shadows when the lighting was ...
Jira: https://jira.unity3d.com/browse/GFXGI-494 How to reproduce: 1. Open the attached "1319464_Repro" project 2. Open the Scene "S... Read more
[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...
How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce: 1. Open the user's attached "DebugDemo" project 2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankChar... Read more
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