Search Issue Tracker

0
votes
Fixed

Lighting is inconsistent in 2018.1 for terrain asset

Shadows/Lights

-

Jan 15, 2018

-

Version/s: 2017.3.0f3, 2018.1

Testing the Asset Store pack "Fast Shadow Projector", the TerrainScene lighting is wildly different from 2017.3. I can't figure out ... Read more

0
votes
Fixed

[ReflectionProbe][VCS] Trying to bake only reflection probes while using...

Shadows/Lights

-

Jan 16, 2018

-

Version/s: 2018.1.0b3

Steps to reproduce: 1. Set up perforce server and workspace 2. Create project inside workspace 3. Enable perforce integration and c... Read more

0
votes
Fixed

[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...

Shadows/Lights

-

Jan 16, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Won't Fix

[HDRP] Some objects are not properly lit until Directional Light object ...

Shadows/Lights

-

Jan 16, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

-

Oct 21, 2021

-

Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached project 2. Open scene Test 3. Go to Window -> Rendering -> Lighting Settings 4. Under ... Read more

2
votes
Fixed

Scene is brighter in Standalone player if it was open in the Editor at b...

Shadows/Lights

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more

2
votes
By Design

Dynamic Batching broken for objects lit by light probe proxy volumes

Shadows/Lights

-

Feb 09, 2018

-

Version/s: 2017.1.3p1, 2017.2.0b9

How to reproduce: 1. Download attached project and open the LightVolumes.unity scene 2. Let light baking finish 3. Press play 4. Obs... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

-

Jan 12, 2018

-

Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce: 1. Open QA's attached project 2. Build and run the "test" scene 3. Play the scene in the Editor and observe difference... Read more

0
votes
By Design

Environment Lighting looks less saturated in 2018.1

Shadows/Lights

-

Jan 18, 2018

-

Version/s: 2018.1.0b1

Environment Lighting looks less saturated in 2018.1 Steps to Reproduce: 1. Open "TargetTexture" scene in the attached project. 2. O... Read more

0
votes
Duplicate

Lighting panel Ambient color is not affected by active scene

Shadows/Lights

-

Jan 19, 2018

-

Version/s: 2017.3.0f3

How to reproduce: 1. Create 2 scenes with different ambient color 2. Keep both scenes in Hierarchy Window 3. Open Lighting/Scene Win... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.