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Shadows appear only when certain materials are in render field
To reproduce: 1. Open user's project 2. Enter play mode 3. Pause the game, create cube in scene near the player (or hit any existing... Read more
ShadowCaster culling executed for each light even when light itself is c...
Steps to reproduce: 1. Open attached project 2. Open "asdf" scene 3. Enter play mode *there are two cameras in the scene: 'Main Came... Read more
Wind is not affecting SpeedTree assets if trees are beyond the camera fr...
To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more
Additional lighting on a culling mask does not have an impact in deffere...
Steps to reproduce: 1. Download and open the attached project 2. Disable the "bg" culling mask on the "Directional light" Expected ... Read more
Flares can not be seen through triggers
Reproduction steps: 1. Create an object and make sure that is has collider that has trigger marked. 2. Create flare and put it behin... Read more
Speedtree dont work with shadowmask in deferred
To reproduce: 1. Download attached project "907495.zip" and open in Unity 2. Open "test" scene 3. Zoom in and zoom out in Scene vie... Read more
Shadows flicker when using mixed mode shading and adding Cookie to Direc...
To reproduce: 1. Download attached project "Unity 5_6 Tests.zip" and open in Unity 2. Open "testLux 2" scene 3. Set your Real Time S... Read more
Different objects receive shadows of different intensity
To reproduce: 1. Open the project, attached by user 2. Open scene "test" if not open 3. Observe shadows on different tiles Expecte... Read more
[Mixed Lights] Baked indirect portion of mixed light does not use near p...
Reproduction steps: 1. Open project attached(Test.zip) 2. Open scene "MixedSpotLight" 3. Generate lighting. Expected result: There ... Read more
[iOS][Android] Different texture types cause artifacts with soft shadows
Some artifacts with soft baked shadows can be observed when the platform is switched to mobile. Texture type format is converted fro... Read more
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