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Most Activity
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16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

-

Mar 22, 2013

-

Version/s: 4.2.0a1

-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

-

Feb 02, 2016

-

Version/s: 5.3.2p1

Reproduction steps: 1) Open "Repro" project I attached below and proceed to "test" scene. 2) Go into playmode - you should see jagge... Read more

12
votes
Won't Fix

Flickering shadows with large Terrain + Cast Shadows enabled + large Sha...

Shadows/Lights

-

Sep 01, 2014

-

Version/s: 5.0.0b2

Shadows are computed from the Z buffer, so low near plane values can cause precision issues. Some other precision issues might be ha... Read more

11
votes
Fixed

[MixedMode] No shadows from mixed lights in Deferred rendering path

Shadows/Lights

-

Nov 18, 2014

-

Version/s: 5.0.0b13

To reproduce this issue: 1. Import the attached package 2. Open LightingTest scene 3. The are 2 cubes above 2 quads in the scene. O... Read more

11
votes
Won't Fix

[Shadows] Point light shadow bias leaves gap at large ranges, not possib...

Shadows/Lights

-

Apr 09, 2013

-

Version/s: 4.1.2f1

Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point light ... Read more

0
votes
Active

Baked mode lights disappear from scene when Generating Lighting

Shadows/Lights

-

Apr 01, 2022

-

Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project "NOHDRP lighting.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in t... Read more

0
votes
Duplicate

Lighting is corrupted in build when the built scene is not opened in the...

Shadows/Lights

-

Apr 06, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "LightGeneration" 2. Open the SampleScene 3. Build And Run the BuildScene Expected... Read more

0
votes
Fixed

Memory access violation in LightProbesManager when appending LightProbes...

Shadows/Lights

-

Jun 01, 2022

-

Version/s: 2020.3.35f1

Steps to reproduce: 1. Open the attached project (JapanOffice.zip); 2. In the opened popup window for prompting to change Project se... Read more

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