Search Issue Tracker
Active
Votes
0
Found in
2020.3
2021.2.17f1
2021.3
2022.1
2022.2
2023.1
Issue ID
1416221
Regression
No
Baked mode lights disappear from scene when Generating Lighting
Reproduction steps:
1. Open the attached project "NOHDRP lighting.zip"
2. Open Scenes/SampleScene
3. Select "Directional Light" in the Hierarchy
4. Go to Inspector > Light > Mode and change it to Baked
5. Go to Window > Rendering > Lighting
6. In the Scene tab press Generate Lighting
7. Observe the Scene
Expected result: Directional Light's light effect stays
Actual result: Directional light disappears, only leaving the Game Object, but not the light itself
Reproducible with: 2020.3.36f1, 2021.3.6f1, 2022.1.6f1, 2022.2.0a18, 2023.1.0a3
Reproducible on: MacOS (12.4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
laurentlavigne
May 06, 2024 01:53
also repro on windows, project sent