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[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...
Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro:1. Create a new Project2. Create Cube Gameobject3. Sele... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce:1. Open the attached p... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more
Mixed lighting causes artifacts when entering shadow draw distance
Steps to reproduce:1. Open "MixedLighting.zip"2. Open scene "New Scene"3. Move scene camera closer/further to/from plane. Expected b... Read more
Prefabs with a Light Component are listed in the Light Explorer when the...
How to reproduce:1. Open the user's attached "New Unity Project (5).zip" project2. Open the "SampleSceneMany" Scene3. Go to Window -... Read more
[PLM] Seams of plane edges are visible on rendered shadow when using Sha...
How to reproduce:1. Download and open attached project "TestScene"2. Load Scene "test" found in Arts/Scenes/Scenes3. Go to Lighting ... Read more
Soft shadows have a hard line where the first Shadow Cascade splits
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" scene3. Zoom into the shadow of the Cube in the Game view Expec... Read more
Shadows get unexpectedly culled when adjusting Scene window size, Camera...
Reproduction steps:1. Open the project in "BIR.zip"2. In Scene, zoom out until you can see the entire Shadow of the Cylinder3. Try a... Read more
MissingComponentException is thrown when baking Probe Volumes
How to reproduce:1. Open the attached project "Bug Report.zip"2. Open Window>Rendering>Lighting3. Click "Generate Lighting" in... Read more
No tooltip for 'Baked Shadow Angle' on the light inspector.
No tooltip for 'Baked Shadow Angle' on the light inspector. This is a non-obvious setting so it would be useful. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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