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1
votes
Fixed

Wind is not affecting SpeedTree assets if trees are beyond the camera fr...

Shadows/Lights

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May 09, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open attached Unity project "medzej.zip" attached by QA in comments section 2. Open scene "_Tree_Shadows" 3. Go int... Read more

0
votes
Duplicate

Shadowy artifacts appear on objects in scene view with certain camera di...

Shadows/Lights

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In scene view, slowly zoom in on "Cube" object 4. Notice that... Read more

0
votes
Fixed

[Terrain] Dynamic Shadow flickering on large terrains with small near plane

Shadows/Lights

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Dec 28, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "Mars - The Base" project 2. Open "Mars" Scene 3. Build and run project with web p... Read more

0
votes
Won't Fix

GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...

Shadows/Lights

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Jan 29, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1

How to reproduce: 1. Open the user's attached "BakedTreeShaderBug" project 2. Open the Scene "BugScene" 3. Bake the lights (Window->... Read more

0
votes
Not Reproducible

Lightmaps become broken on Unity 2017.2 and later when those were baked ...

Shadows/Lights

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Apr 06, 2018

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Version/s: 2017.2.0a1, 2017.3.1p3

The lightmaps aren't working correctly on Unity 2017.2 and later when those were baked on Unity 2017.1 or before. In this case, the ... Read more

0
votes
Fixed

[Light mapper] GPU baking with 1 bounces is faster than 0 bounces

Shadows/Lights

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Jul 15, 2019

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Version/s: 2019.3.0a5

Steps to reproduce: 1) Open a new scene 2) Add a few static objects 3) Bake with 1 bounces and take note how much time it took 4) B... Read more

0
votes
Fixed

Using a particular light cookie leaks huge amounts of virtual memory and...

Shadows/Lights

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Jan 25, 2016

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Version/s: 5.3.1p3

When a particular light cookie is assigned to a light, errors are thrown each time view is updated (clicking on Inspector items, pan... Read more

0
votes
By Design

Soft shadows have a hard line where the first Shadow Cascade splits

Shadows/Lights

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Mar 15, 2018

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Version/s: 2017.3.2f1

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Main" scene 3. Zoom into the shadow of the Cube in the Game view E... Read more

0
votes
Fixed

[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...

Shadows/Lights

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more

0
votes
By Design

[Spotlight][Shadows] High Spot angle value causes shadow softening

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.4.0b8

Repro steps: 1) Open the project and Untitled.scene 2) Notice Point Light object (which is a Spot light) and that it has Hard Shadow... Read more

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