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Internal error communicating with the shader compiler process when addin...
Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more
Standard Shader loaded from Asset Bundle loses transparency in Game View
How to reproduce: 1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project 2. Open 'SampleScene' Scene 3. Enter Play... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce: 1. Open attached project ("1195767-Reprop.zip") 2. Open Demo scene 3. Select Camera Game object (Scene->CameraOrbi... Read more
Crash regression on ComputeShader inspector "Compile and show code" button
Editor crashes when clicking "Compile and show code" on the ComputeShader inspector, unless the shader is being reimported. To repro... Read more
[VR] Shader is broken after entering Play mode
How to reproduce: 1. Open attached project ("outline_shader_bug_repro.zip") 2. Open Repro scene 3. Enter Play mode in VR 4. Open Gam... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce: 1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip' 2. Select 'InternalErrorCommunicatingWithS... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce: 1. Open User's attached project "ShaderLearning.zip" 2. Enter Play mode to notice the Shader behavior 3. Build i... Read more
[HDRP] "Detail rendering shaders not found" Warning is thrown when new S...
How to reproduce: 1) Create a new HDRP template project 2) Create a new Scene 3) Open a "Game" or "Scene" window 4) Observe the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
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