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Internal error communicating with the shader compiler process when addin...
Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more
Standard Shader loaded from Asset Bundle loses transparency in Game View
How to reproduce:1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project2. Open 'SampleScene' Scene3. Enter Play Mo... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more
Crash regression on ComputeShader inspector "Compile and show code" button
Editor crashes when clicking "Compile and show code" on the ComputeShader inspector, unless the shader is being reimported.To repro:... Read more
[VR] Shader is broken after entering Play mode
How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip'2. Select 'InternalErrorCommunicatingWithSha... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps:1. Open attached project "shader_error"2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more
[HDRP] "Detail rendering shaders not found" Warning is thrown when new S...
How to reproduce:1) Create a new HDRP template project2) Create a new Scene3) Open a "Game" or "Scene" window4) Observe the console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used