Search Issue Tracker
Internal error communicating with the shader compiler process when addin...
Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more
Standard Shader loaded from Asset Bundle loses transparency in Game View
How to reproduce: 1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project 2. Open 'SampleScene' Scene 3. Enter Play... Read more
[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...
Steps to reproduce: 1. Download and open attached minimal "ToonShader.zip" 2. Open "repro" scene Expected result: cube renders whit... Read more
Requesting non existent keyword at index exception is thrown after shade...
How to reproduce: 1. Open attached project ("1195767-Reprop.zip") 2. Open Demo scene 3. Select Camera Game object (Scene->CameraOrbi... Read more
Editor crashes after opening up the project when there's a Shader Varian...
How to reproduce: 1. Open the attached project "case_1254396-Project.zip" 2. Wait for the project to load Expected result: Project ... Read more
[VR] Shader is broken after entering Play mode
How to reproduce: 1. Open attached project ("outline_shader_bug_repro.zip") 2. Open Repro scene 3. Enter Play mode in VR 4. Open Gam... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce: 1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip' 2. Select 'InternalErrorCommunicatingWithS... Read more
Shader Sampler name is typed in lower case when Texture/Sampler mismatch...
Reproduction steps: 1. Open attached project "shader_error" 2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnM... Read more
[Mobile]Shader becomes black and white with different behavior when usin...
Steps to reproduce: 1. Open User's attached project "ShaderLearning.zip" 2. Enter Play mode to notice the Shader behavior 3. Build i... Read more
[HDRP] "Detail rendering shaders not found" Warning is thrown when new S...
How to reproduce: 1) Create a new HDRP template project 2) Create a new Scene 3) Open a "Game" or "Scene" window 4) Observe the cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field