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0
votes
By Design

Unlit shaders are not writing to the depth buffer

Shaders

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Feb 06, 2018

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Version/s: 2017.3.0p1

Steps to reproduce:1. Download and open the attached project2. Observe focusing of cubes in the Game Window Expected result: all obj... Read more

0
votes
Fixed

Two ShaderCompilerTests hitting asserts on reflection callbacks

Shaders

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Apr 01, 2019

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Version/s: 2019.1

HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug b... Read more

0
votes
Fixed

Objects are rendered black when using DDX/DDY shader functions

Shaders

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Mar 16, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps:1. Open the attached project "ddxshader.zip";2. Open the SampleScene.unity;3. Observe the Sphere object in the Sc... Read more

0
votes
Won't Fix

When using Tessellation, not all pixels inside the rendered object are w...

Shaders

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Feb 11, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Open the attached project "TessellationBug.zip";2. Open the "tesselation bug" scene;3. Enter a play mode. Expe... Read more

0
votes
Fixed

Objects using the Mobile Bumped Specular 1 Directional Light shader rece...

Shaders

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Feb 13, 2018

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Version/s: 5.6.5p1

Steps to reproduce1. Create a new project.2. Create a material using a Mobile Bumped Specular 1 Directional Light shader.3. Create a... Read more

0
votes
Fixed

[Shaders] Surface shaders don't track #include dependencies properly

Shaders

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Feb 15, 2018

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Version/s: 2018.1.0b7

To reproduce:1) Create new project2) Create Surface Shader3) Create "Test.cginc" file4) Open Surface Shader5) Add '#include "Test.cg... Read more

0
votes
Fixed

Compute shader with transparency fails to compile under OpenGL

Shaders

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Feb 16, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Download and open the attached project2. Set Graphics API to OpenGL3. Enter Playmode Expected result: no comp... Read more

0
votes
By Design

Surface Shader bug: #pragma hardware_tier_variants generates corrupt UV's

Shaders

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Feb 21, 2018

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Version/s: 5.6.4p3

Steps to reproduce:1. Open attached project "WaterBug.zip"2. Inspect "SimpleShader_Bug.shader"3. Uncomment line 19 "#define UNITY_HA... Read more

0
votes
Fixed

Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2

Shaders

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Dec 12, 2017

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Version/s: 2017.1.2p3

Steps for reproduction:1) Open the `OrientationCrash` project below2) Observe the errors in the console3) UNITY_SHADOW_COORDS macro ... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

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Mar 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open users attached project "LightAttnTest.zip"2. Open "SampleScene.unity" scene3. Enter Play mode4. Observe as the ... Read more

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