Search Issue Tracker

0
votes
Fixed

[HDRP] Several debug modes no longer compile on Mac

Shaders

-

Mar 13, 2020

-

Version/s: 2020.1.0b1

1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more

0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

-

Nov 12, 2019

-

Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

0
votes
Won't Fix

Material preview is missing when using Shader that uses TRANSFORM_TEX ma...

Shaders

-

Oct 20, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open the user attached project and "main" scene2. Enter playmode and observe that the particle effect using Prob... Read more

0
votes
Fixed

Shader fails to compile when 2 equality tests are made and stored back i...

Shaders

-

Jul 18, 2017

-

Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "VertexIDTest.zip" project.2. Select the "VertexIDTest" shader from the project view.3. ... Read more

0
votes
Won't Fix

Unity-upgraded shader cause inconsistent line endings warning if saved w...

Shaders

-

Jul 17, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the attached project2. Open "Test.shader"3. Uncomment the code and save the file using Windows or Mac line ... Read more

0
votes
By Design

Intensity of decoded directional lightmap vs. realtime light on a normal...

Shaders

-

Jul 13, 2017

-

Version/s: 2017.1.0f3

Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more

0
votes
By Design

When a shader cutoff variable isn't defined, alphatest value is not equa...

Shaders

-

Jul 24, 2017

-

Version/s: 5.6.2f1

Steps to reproduce:1. Open user attached project (New Unity Project 2)2. Open Scene.scene3. Notice a cube with cutout circles4. Buil... Read more

0
votes
Fixed

Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...

Shaders

-

Jul 26, 2017

-

Version/s: 2017.3.0a1

How to reproduce:1. Open users attached project and Scene.unity file in 2017.1.0p22. Notice the Cube is blue and its "Diffuse" shade... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

-

Mar 11, 2020

-

Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

0
votes
Won't Fix

Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...

Shaders

-

Jun 20, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project OR QA attached project in comment2. Go to Player Settings and set Graphics API t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.