Search Issue Tracker
InstanceID is not transferred from vertex to domain shader
Steps to reproduce:1. Open attached Unity Project "923897-TesselationShader.zip"2. Load Scene "Tesselation x Instancing"3. Option 1:... Read more
ComputeBuffer.GetData() requires blittable array when using bool variabl...
How to reproduce:1. Open user's project ("XParticle-master.zip")2. Press Play Expected result: works with variables of type boolActu... Read more
Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...
How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more
Material preview is missing when using Shader that uses TRANSFORM_TEX ma...
How to reproduce:1. Open the user attached project and "main" scene2. Enter playmode and observe that the particle effect using Prob... Read more
Shader using HDR cubemap is darker on mobile than PC
To reproduce:1. Open attached project2. Notice that two spheres have same brightness level3. Switch platform to Android or iOS Expec... Read more
[Shaders] Replacement shader works only in the editor
Steps to reproduce:1. Open attached project2. Build & Run3. Observe that color is written out during the depth write pass Expect... Read more
[VR] Shader is broken after entering Play mode
How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more
Exceeding the number of shader keywords flood the console with Allocatio...
How to reproduce:1. Open the attached project named "Case_1232610"2. Observe the Console window if no errors are thrown re-import th... Read more
Shader fails to compile when 2 equality tests are made and stored back i...
To reproduce: 1. Download and open attached "VertexIDTest.zip" project.2. Select the "VertexIDTest" shader from the project view.3. ... Read more
ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...
How to reproduce:1. Open attached project (SetTextureFromGlobal.zip)2. Open SampleScene Scene Actual result: once the Scene is opene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler