Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.1p3
Issue ID
736102
Regression
Yes
[CGBatch] Writing to o.Occlusion in Custom shader has no effect
Steps to reproduce:
1. Download and open attached project "OcclusionShader.zip"
2. Open scene "OcclusionBug"
3. There are two object in the scene, notice that one them has lines on the black part of the model and the other does not. Expected result - both models identical.
4. Changing shader "Destructibles" line 46 does nothing
Reproducible in: 5.2.0p1, 5.2.1p4, 5.2.2p1, 5.3.0b4
Not reproducible in: 5.0.3f2, 5.1.4f1
Tested on Win10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View
DavidMiranda
Jan 06, 2016 15:41
You made my day, thanks for this report.