Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.1p3
Issue ID
736102
Regression
Yes
[CGBatch] Writing to o.Occlusion in Custom shader has no effect
Steps to reproduce:
1. Download and open attached project "OcclusionShader.zip"
2. Open scene "OcclusionBug"
3. There are two object in the scene, notice that one them has lines on the black part of the model and the other does not. Expected result - both models identical.
4. Changing shader "Destructibles" line 46 does nothing
Reproducible in: 5.2.0p1, 5.2.1p4, 5.2.2p1, 5.3.0b4
Not reproducible in: 5.0.3f2, 5.1.4f1
Tested on Win10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
DavidMiranda
Jan 06, 2016 15:41
You made my day, thanks for this report.