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0
votes
Not Reproducible

Water shader renders black upon loading scene

Shaders

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Jun 02, 2017

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Version/s: 2017.1.0b8

Steps to reproduce: 1. Open attached Unity Project "case_917263-BlackWater". 2. Open Scene "Master". 3. The Water plane appears co... Read more

0
votes
Duplicate

Legacy Shaders/Specular flickering when both HDR and Anti Aliasing are e...

Shaders

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May 13, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "MSAA Bloom.zip" 2. Open "TEST" scene 3. Look around the scene with right mouse button ... Read more

0
votes
By Design

multi_compile ignores Preprocessor directives

Shaders

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May 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open "rotate-test.zip" project. 2. Select "NewUnlitShader" in Assets folder. 3. In the inspector clic... Read more

0
votes
Won't Fix

EdgeDetectNormals shader from StandardAssets won't compile when building...

Shaders

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May 20, 2017

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Version/s: 2017.1.0b6

Reproduction steps: 1. Open project attached (EdgeDetectCompilation.zip) 2. Build it. Expected result: It will be built successfull... Read more

1
votes
By Design

Visual artifacts appear when rendering to render texture which uses a sp...

Shaders

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May 24, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (RenderTexturesIssue.zip) 2. Open "Test" scene 3. Enter Play mode 4. Move Cube ... Read more

0
votes
Fixed

[macOs] Tessellation shaders are not working

Shaders

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Mar 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project 2. Open TessellationTestScene 3. Observe that an object with tessellation shader i... Read more

0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce: 1. Open project attached 2. Enter Play mode 3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any ... Read more

0
votes
By Design

Shader error in 'MC/Toon': profile specifier "nointerpolation" not allow...

Shaders

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Dec 14, 2017

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Version/s: 2017.3.0f2

To reproduce: 1) Open attached project 2) In main Assets folder, find MC.Toon Shader Expected: No compilation errors Actual: https:... Read more

0
votes
Fixed

First build fails with Failed to find parameters of a compiled D3D9 shad...

Shaders

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Jun 07, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Open attached project 2. In project tab, do Reimport All 3. Once done, open scene "test" 4. Open build setti... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Make sure D3D9 is target graphics API 3. Observe the scene 4. Change target gra... Read more

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