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0
votes
Fixed

The VFACE variable is incorrect in shaders when rendered from a Reflecti...

Shaders

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Apr 18, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the user's attached project 2. Open the TestScene 3. Observe the Reflection Probe in the Scene Expected resul... Read more

0
votes
Fixed

Shader fails to compile when 2 equality tests are made and stored back i...

Shaders

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Jul 18, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "VertexIDTest.zip" project. 2. Select the "VertexIDTest" shader from the project view. ... Read more

2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Go to Graphics Settings (Edit > Project Settings > Graphics) and s... Read more

1
votes
Fixed

Asset Bundles are non-deterministic due to shaders / m_BlobIndex

Shaders

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce: 1) Download the newly attached AssetBundleCRCTest_2.7z and open that project 2) Open LoadAssetCRCTest.unity scene 3) ... Read more

7
votes
By Design

Surface Shader with shader_features doesn´t compile

Shaders

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Feb 06, 2017

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Version/s: 5.5.1p2

To reproduce: 1. Open attached project; 2. Reimport shader "SurfaceBug". Expected result: Editor compiles the Surface Shader, it is... Read more

0
votes
Fixed

Lights no longer have correct alpha values in custom shader

Shaders

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Feb 07, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open the attached project "878841ShaderCheck.zip" 2. Open lightAlphaShader scene Result: cube is plain grey No... Read more

0
votes
Fixed

Crash in ImageFilters::Blit() when using an error Shader

Shaders

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Feb 02, 2017

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Version/s: 5.5.1p1

To reproduce: 1. Open attached project; 2. Open "TestScene"; 3. Choose "PlayerMap" in Hierarchy; 4. Press "Refresh" button in the I... Read more

0
votes
Fixed

Local Shader Keywords are not used in Editor when loaded from AssetBundles

Shaders

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Jan 04, 2020

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Version/s: 2019.3.0a8, 2019.3.0f3, 2020.1

How to reproduce: 1. Open "SampleScene" from "LocalKeyword_1_6.zip" 2. Set "Play Mode Script" to "Use Existing Build" in Window>Asse... Read more

0
votes
By Design

Unity shaders can define user-defined multi-line preprocessor directives...

Shaders

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Apr 08, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open tester's project (D3D11MultilineDefine.zip) 2. Observe the Console for shader errors Expected result: No ... Read more

0
votes
Fixed

Objects using the Mobile Bumped Specular 1 Directional Light shader rece...

Shaders

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Feb 13, 2018

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Version/s: 5.6.5p1

Steps to reproduce 1. Create a new project. 2. Create a material using a Mobile Bumped Specular 1 Directional Light shader. 3. Cr... Read more

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