Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b4
Issue ID
878841
Regression
Yes
Lights no longer have correct alpha values in custom shader
How to reproduce:
1. Open the attached project "878841ShaderCheck.zip"
2. Open lightAlphaShader scene
Result: cube is plain grey
Note: User created a shader which uses the lights' alpha value as greyscale instead of their rgb color and gets lighter or darker depending on point lights alpha channel. However, in Unity 5.6 it no longer works.
Reproducible: 5.6.0b1, 5.6.0b7
Not reproducible: 5.5.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A new Additive Scene cannot be created when an empty Untitled Scene is not dirty
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
Add comment