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0
votes
Won't Fix

GameObject with Standard Transparent Shader gets brighter when it's in t...

Shaders

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. in Game View, inspect the "Trans... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more

8
votes
Fixed

Requesting non existent keyword at index exception is thrown after shade...

Shaders

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Nov 02, 2019

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Version/s: 2019.1.0b5, 2019.2.0a7, 2019.2.10f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("1195767-Reprop.zip")2. Open Demo scene3. Select Camera Game object (Scene->CameraOrbi... Read more

0
votes
By Design

[VR] Shader is broken after entering Play mode

Shaders

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Dec 19, 2019

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Version/s: 2019.1.0a4, 2019.2.0a1, 2019.2.17f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("outline_shader_bug_repro.zip")2. Open Repro scene3. Enter Play mode in VR4. Open Game wi... Read more

0
votes
Won't Fix

'Internal error communicating with the shader compiler process' error is...

Shaders

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Dec 09, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached 'InternalErrorCommunicatingWithShaderCompiler.zip'2. Select 'InternalErrorCommunicatingWithSha... Read more

0
votes
Won't Fix

Shader Sampler name is typed in lower case when Texture/Sampler mismatch...

Shaders

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open attached project "shader_error"2. In the project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more

0
votes
By Design

[Mobile]Shader becomes black and white with different behavior when usin...

Shaders

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Jan 23, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more

0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

0
votes
Fixed

Custom Shader does not render when its SubShader has a tag "RenderPipeline"

Shaders

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Dec 09, 2019

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Version/s: 2019.3.0a10, 2019.3.0f1, 2020.1

How to reproduce:1. Open the project "case_1204237-SubShaderTag"2. Open the Scene "SampleScene"3. Observe the GameObject "Cube" in t... Read more

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