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0
votes
Fixed

Additional integer operation is added to a Shader causing performance dr...

Shaders

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Steps to reproduce: 1. Open attached project "Case_1186752" 2. Navigate to Project -> Assets and select "Cutout Hlsl" shader 3. In t... Read more

0
votes
Won't Fix

Object's shadow seems distorted from certain camera angles when Heightma...

Shaders

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Jul 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.11f1, 2019.2.0a1, 2019.3.0a1

Repro steps: 1. Open attached "case_1173340.zip" 2. Open "SampleScene.unity" 3. Enter Play Mode 4. Observe the shadow of the cube E... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

0
votes
Fixed

Unable to override ColorMask in a Surface Shader with an Alpha Pragma di...

Shaders

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Aug 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Customer been trying to render objects with Surface Shaders (using the legacy Rendering Pipeline) that use Alpha Transparency onto a... Read more

0
votes
Won't Fix

Shader Default Map textures are not reset when using the 'Reset' button ...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Set the Albedo Default Map to any texture... Read more

0
votes
Won't Fix

Shader 'Compiled Code' settings cannot be reset to default after being c...

Shaders

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new Standard Surface Shader 3. Select the Shader and change some of the ... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached 'TextureStreamingDebug.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode 4. Press '... Read more

0
votes
By Design

UI Image's Material instance doesn't update in Canvas when using Materia...

Shaders

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Nov 22, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Open the... Read more

2
votes
Fixed

Custom Shader for Custom Render Texture is not loaded in Build when Shad...

Shaders

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Oct 15, 2019

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Version/s: 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce: 1. Open attached project ("SharderRepro.zip") 2. Build and Run the project Expected result: Custom shader is load... Read more

1
votes
Won't Fix

Bitfield extraction in hlsl can overwrite its own operand when compiling...

Shaders

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Oct 01, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

To reproduce: 1) Open the attached project and scene 2) Play it Expected: The console outputs '1' Actual: It outputs '0' Reproduce... Read more

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