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3
votes
Fixed

GLSL compilation error 'Swizzle of non-vector primitive float' with a sh...

Shaders

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Sep 02, 2016

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Version/s: 5.5.0xb1

Steps to reproduce: 1) Open the latest attached project. 2) Switch the Graphics API to OpenGL Core. Shader compilation errors appea... Read more

0
votes
Fixed

[Shaders] Blacksmith Characters pack shaders don't compile in 5.4+ due t...

Shaders

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Aug 23, 2016

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Version/s: 5.4.0p2

"The Blacksmith: Characters" Asset displays missing (magenta) textures on characters unless the shaders are set to "Standard" 1. Wh... Read more

0
votes
Fixed

The Editor crashes after launching the project or switching substance fr...

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue: 1. Download and open attached project. 2. Notice that after a few seconds Unity Editor crashes on: #0... Read more

0
votes
Fixed

Emissive material with GI parameter set to none restarts baking process

Shaders

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Aug 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1) Open the scene `TestScene1` 2) Ensure that Auto mode is on for lighting 3) In hierarchy, choose the game obj... Read more

0
votes
Fixed

RenderingCommandBuffers sample project broken, .ndotl removed from shade...

Shaders

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Jun 06, 2016

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Version/s: 5.5

1) On http://docs.unity3d.com/Manual/GraphicsCommandBuffers.html there is a link to http://docs.unity3d.com/uploads/Examples/Renderi... Read more

0
votes
Won't Fix

[Shaders] Not possible to interpolate four per pixel punctual lights in ...

Shaders

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May 30, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Download attached project "4PointsLightTesting" and load scene "SampleScene" 2. Move green Point Light to the l... Read more

0
votes
By Design

[Shaders] Material Shader's dropdown list button doesn't collapse the li...

Shaders

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Mar 11, 2020

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3, 2020.1, 2020.2, 2020.2.0a3

The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more

1
votes
Fixed

[Shaders] Reflection probe added to scene affects _LightColor0 value in ...

Shaders

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May 09, 2018

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Version/s: 2017.3.1p1

To reproduce: 1. Open project 2. Play scene Expected: sphere will be red colored Actual: the sphere is blinking in red and black co... Read more

3
votes
Fixed

[Android][iOS] Normalmap scale is ignored on mobile devices

Shaders

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Sep 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'delme012345.zip' and open in Unity. 2) Build and run project on a device. 3) ... Read more

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