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Fixed in 2018.2.X

Votes

1

Found in

2017.3.1p1

Issue ID

1035973

Regression

No

[Shaders] Reflection probe added to scene affects _LightColor0 value in shader

Shaders

-

To reproduce:
1. Open project
2. Play scene

Expected: sphere will be red colored
Actual: the sphere is blinking in red and black colors

Reproduced: 5.6.5p1, 2017.1.3p3, 2017.2.2p4, 2017.3.2f1, 2017.4.3f1, 2018.1.0f2
Not reproducible: 2018.2.0a1, 2018.2.0b3

Note:
- If Clear Flags in Reflection Probe game object is set to solid color or shadow casting on the sphere is off, the problem is not reproducible
- Not reproducible on any 2018.2 version (tested from 2018.2.0a1 to 2018.2.0b3)
- To see the blinking clearly, Probe Refresh Mode has to be set to 'Every Frame'

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