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Unable to override ColorMask in a Surface Shader with an Alpha Pragma di...
Customer been trying to render objects with Surface Shaders (using the legacy Rendering Pipeline) that use Alpha Transparency onto a... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more
Object's shadow seems distorted from certain camera angles when Heightma...
Repro steps: 1. Open attached "case_1173340.zip" 2. Open "SampleScene.unity" 3. Enter Play Mode 4. Observe the shadow of the cube E... Read more
The unused shaders are still being tracked when Asynchronous Shader comp...
How to reproduce: 1. Open the "SampleScene" in the attached project "case_1169786" 2. Go to Edit -> Project Settings -> Graphics 3. ... Read more
Warning on affected shader count is not thrown when trying to collect sh...
How to reproduce: 1. Create and open a new Unity Project 2. Create a new Cube GameObject in the Hierarchy window 3. Go to Edit -> P... Read more
Unlit Shaders render a Shadow Map in Forward rendering when Cascaded Sha...
How to reproduce: 1. Download and open the project "1166107.zip" 2. Open and enable the Frame Debug window 3. Open Graphics settings... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce: 1. Open the project attached by QA; 2. Reimport the shader. Expected: Editor does not freeze, the shader is suc... Read more
Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...
How to reproduce: 1. Open the attached project "1159573.zip" 2. Create a Cube Prefab Instance in the Scene 3. Enable GPU Instancing ... Read more
[Shaders] Multisampled textures don't work in Deffered Shader
Reproduction steps: 1. Open "1154519" project 2. Enter Play mode 3. Notice error: "A multisampled texture being bound to a non-mult... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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