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0
votes
Won't Fix

Material preview is missing when using Shader that uses TRANSFORM_TEX ma...

Shaders

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Oct 20, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the user attached project and "main" scene2. Enter playmode and observe that the particle effect using Prob... Read more

1
votes
Fixed

[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting ...

Shaders

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Dec 10, 2016

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Version/s: 5.4.2f2

To reproduce:1) Open the attached project2) Go to Resources3) Select StoneSand with Inspector and Prefab preview window opened4) Not... Read more

1
votes
Fixed

Asset Bundles are non-deterministic due to shaders / m_BlobIndex

Shaders

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Feb 02, 2017

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Version/s: 5.5.0f3

To reproduce:1) Download the newly attached AssetBundleCRCTest_2.7z and open that project2) Open LoadAssetCRCTest.unity scene3) In t... Read more

0
votes
Fixed

Specifying precision qualifiers in GLSL shaders causes them to silently ...

Shaders

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Aug 06, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project2. Open scene RunThis.unity- Note that one of the cubes is pink Read more

0
votes
By Design

Shader error in 'MC/Toon': profile specifier "nointerpolation" not allow...

Shaders

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Dec 14, 2017

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Version/s: 2017.3.0f2

To reproduce:1) Open attached project2) In main Assets folder, find MC.Toon Shader Expected: No compilation errorsActual: https://i.... Read more

0
votes
Fixed

[SampleProject] TessellationSample scene is magenta

Shaders

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Open TessellationSample scene from the Unity sample project2. Notice that it is almost all magenta (with the excepti... Read more

0
votes
Fixed

Mesh Renderer does not render Meshes with Sprites/Default Shader when GP...

Shaders

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Jun 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "1159573.zip"2. Create a Cube Prefab Instance in the Scene3. Enable GPU Instancing on ... Read more

0
votes
By Design

multi_compile ignores Preprocessor directives

Shaders

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May 19, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download and open "rotate-test.zip" project.2. Select "NewUnlitShader" in Assets folder.3. In the inspector click "... Read more

0
votes
Fixed

ComputeBuffer.GetData() requires blittable array when using bool variabl...

Shaders

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May 25, 2018

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Version/s: 2018.2.0a1, 2018.2.0b4

How to reproduce:1. Open user's project ("XParticle-master.zip")2. Press Play Expected result: works with variables of type boolActu... Read more

0
votes
Fixed

ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...

Shaders

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Oct 08, 2018

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Version/s: 2018.2.0b9, 2018.2.3f1

How to reproduce:1. Open attached project (SetTextureFromGlobal.zip)2. Open SampleScene Scene Actual result: once the Scene is opene... Read more

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