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Fixed in 2018.3.X

Votes

0

Found in

2018.2.0a1

2018.2.0b4

Issue ID

1041897

Regression

Yes

ComputeBuffer.GetData() requires blittable array when using bool variables in the same data struct as used in Compute Particles

Shaders

-

How to reproduce:
1. Open user's project ("XParticle-master.zip")
2. Press Play

Expected result: works with variables of type bool
Actual result: doesn't work with variables of type bool

Reproducible with - 2018.2.0b5, 2018.2.0a1
Not reproducible with - 2018.1.2f1, 2017.4.4f1, 2017.2.3f1, 2017.1.4f1

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