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[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce: 1. Open the user's attached "CorgiRaytracing.zip" project 2. Open the "Demo_URP" Scene 3. Make sure the Game view ... Read more
Shader compilation fails with "implicit cast from "float" to "vec2"" err...
How to reproduce: 1. Open the user's attached project 2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Gr... Read more
Shader.worldPosition interferes with drawing of the Shader when using Dr...
Reproduction steps: 1. Open the user's attached project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click on the "Use ... Read more
Extra spacing is added in the Inspector when using Enum for Integer prop...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Assets > Far Mat 3. Observe the Inspector Exp... Read more
Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds
Reproduction steps: 1. Open the attached project 2. Open and Play the scene 'SampleScene' 3. Notice that the shader works and there ... Read more
"Cancelling DisplayDialog" error when switching Platforms in Build Settings
Reproduction steps: 1. Open attached project "rqa-projet-grace.zip" and scene "New_Lobby" 2. In Build Settings window, select "Andro... Read more
On Windows preprocessed Lit.shader file stops mid-line when file size is...
How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more
MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more
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