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Fixed in 2022.1.X

Planned for 2019.4.X, 2020.3.X

Votes

0

Found in

2019.4.28f1

2020.3

2021.1

2021.2

2022.1

Issue ID

1347872

Regression

No

Shader.worldPosition interferes with drawing of the Shader when using DrawMeshInstanced

Shader System

-

Reproduction steps:
1. Open the user's attached project
2. Open the "SampleScene" Scene
3. Enter the Play Mode
4. Click on the "Use Matrix" button
5. Observe the Game View

Expected result: The yellow cubes are still visible
Actual result: The yellow cubes disappear

Reproducible with: 2019.4.29f1, 2020.3.13f1, 2021.1.14f1, 2021.2.0b6, 2022.1.0a4

Note:
- Reproducible on all Graphics APIs

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in: 2022.2.0a9

    The behavior that the User is experiencing is By Design, yet while calling so (incorrectly) they would not have gotten any useful errors. This fix implements an error for the Users to know what's going on

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