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Shader Compiler crashes when using Interlocked* methods in pixel shader
Reproduction steps: 1. Open the attached "case_1310201.zip" project 2. In the Project window, select Test.shader and compile it 3. O... Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce: 1. Open the attached "case_1345758" project 2. Open the "ComputeUAVTexFlow" Scene 3. Go "Window -> Analysis -> Fra... Read more
Scene is coloured in Magneta when opening a Player that was built twice
Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more
[Shader Preprocessor] Errors report the file name and not the full path
STR: 1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it. 2. Click on the error i... Read more
ShaderVariant throws 'ArgumentException: shader pass type 0 does not hav...
Reproduction steps: 1. Open the attached 'TestShaderVariant' project 2. Open the 'SampleScene' 3. Go to the 'Window -> Asset Managem... Read more
Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more
Integer property type in ShaderLab has no effect on uniforms and fixed f...
Integer property type in ShaderLab has no effect on uniforms and fixed function state STR: create a new shader, add a property with... Read more
[FXC Crash] Shader compiler crashes when a project contains a shader wit...
Reproduction steps: 1. Create a new project or open an existing one 2. Import the attached shader ("testPredicate.shader") 3. Observ... Read more
[Android] Cull off Shader throws "Non system-generated input signature p...
How to reproduce: 1. Open the user's attached "URPTest.zip" project 2. In the Project window select the "NM_Foliage" Shader found in... Read more
Shader with UsePass is missing certain passes in a Player Build
How to reproduce: 1. Open the user attached project 2. Open the "Example_NoCreep" Scene 3. Enter Play mode 4. Observe the floating o... Read more
All about bugs
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Latest issues
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