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1
votes
Fixed

VFXCommon.hlsl shader errors on creating VFX graph

Shader System

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Jan 10, 2022

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Version/s: 2021.2.0b2, 2021.2.8f1, 2022.1, 2022.2

Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more

0
votes
By Design

Material properties being reverted upon script recompilation and reappli...

Shader System

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Oct 14, 2021

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Version/s: 2020.2.7f1, 2021.1.0b10, 2021.1.23f1, 2021.2.0a9, 2022.1

How to reproduce: 1. Open the user attached "Epitaph.zip" project 2. Open the "_ManagerScene" Scene from the "__Scenes" folder 3. Op... Read more

0
votes
Fixed

[Shaders] compute '#pragma require' flags don't persist after shader cac...

Shader System

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "PragmaRepro" in a Windows editor 2. Navigate to the Assets folder and select "Repro... Read more

1
votes
Won't Fix

Crash or freeze with large static array in compute shader when using Vul...

Shader System

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Sep 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

How to reproduce: 1. Open the attached project '1369438.zip' 2. Make sure that Vulkan or OpenGLES3 Graphics API is selected in the P... Read more

0
votes
Fixed

SHADER_AVAILABLE_XXX defines are not set in compute shaders

Shader System

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Sep 09, 2021

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Version/s: 2021.2, 2022.1

SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared inc... Read more

10
votes
Fixed

[Android] [Shader System] FPS drop on some Android devices caused by sha...

Shader System

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Sep 07, 2021

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Version/s: 2019.4, 2019.4.29f1c1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached user's project 'weilaicheng_2019_4.zip' 2. Build And Run on Android 3. After 15 seconds obser... Read more

2
votes
Active

[Android] Application crashes after continuously loading and activating ...

Shader System

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.11f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more

0
votes
Fixed

Adding previously missing shader include does not reimport dependent shader

Shader System

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more

0
votes
Fixed

Go wide on shader compression

Shader System

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Oct 25, 2021

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Version/s: 2019.4, 2022.1

Shader compression is currently single-threaded and frequently takes >1 minute (HDRP scenario). For large shaders it can actuallly t... Read more

0
votes
Duplicate

Scene is coloured in Magneta when opening a Player that was built twice

Shader System

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Oct 11, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a7

Steps to reproduce: 1. Open the attached project "CoreIssue.zip" 2. Run the build.bat 3. Delete the built Project in CoreIssue/Build... Read more

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