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Shader error is thrown when baking the lighting with static GameObjects ...
Reproduction steps: 1. Open the user's attached project 2. Select any GameObject in the Hierarchy and check the "Static" checkbox in... Read more
Shaders takes a long time to compile when using the Volumetric Lights
How to reproduce: 1. Open the attached project "ShaderCompLong.zip" 2. Open the "Demo" Scene (Assets/VolumetricLights/Demos/Minimal/... Read more
Editor crashes in Play mode when Groupshared memory and a constant buffe...
How to reproduce: 1. Download the attached project 'GroupsharedCrash.zip' 2. Change platform to Standalone and change back to Androi... Read more
Shader Compiler crashes when calling ComputeShader.GetKernelThreadGroupS...
How to reproduce: 1. Open the attached project "bug-compute-shader-nographics.zip" to generate the "Library" folder and then close t... Read more
Shader remapping crashes the engine if no mapping is found
Callstack: UnityPlayer.dll!keywords::KeywordRemap::Remap(const keywords::LocalKeywordState & src, keywords::LocalKeywordState & dst... Read more
A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more
MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more
Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...
How to reproduce: 1. Open the attached "ReproFindMSB.zip" project 2. Open Window -> General -> Test Runner 3. Click "Run All" Expec... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
Surface Shader fails to compile with redefinition errors when declaring ...
How to reproduce: 1. Open the attached project ("MultipleUVShaderCompile.zip") 2. Try compiling the "MultipleUV" shader (Click on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down