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6
votes
Fixed

"TLS Allocator ALLOC_TEMP_TLS" errors when rendering shaders

Shader System

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Nov 24, 2021

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Version/s: 2021.2, 2021.2.2f1, 2021.2.4f1, 2022.1

Reproduction steps:1. Open attached project "Graphics-QA-BrokenShaderTestProject.zip", and scene "New"2. Enter Play Mode3. Using rig... Read more

0
votes
Fixed

No API to determine if a shader has warnings

Shader System

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Jun 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

We have an API to determine if a shader has errors, but there is no similar API for warning detection.The API also lacks a possibili... Read more

0
votes
Fixed

Included shader dependencies are not recompiled when performing hot relo...

Shader System

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May 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2.0a15

How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more

0
votes
Fixed

On Mac preprocessed Lit.shader file stops mid-line when file size is nea...

Shader System

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Aug 12, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a3

How to reproduce:1. Create a new project2. Install the "High Definition RP" package from the Package Manager (Window > Package Ma... Read more

0
votes
Fixed

Problem with GetDimensions method HLSL -> GLSL conversion

Shader System

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Jan 31, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

When using GetDimensions method in compute shader, it's being converted to length method for buffer with _buf postfix. But variable ... Read more

0
votes
Fixed

GL shader reflection is truncated or crash occurs when struct is used fr...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_struct_name_reflection_truncation.shader" to a project2. Select the sha... Read more

0
votes
Fixed

No error if setting a property with the same name but different types

Shader System

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Feb 18, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

STR:1. Create a new project using the 3D template2. Copy the attached script to the Assets folder3. Assign this script to the main c... Read more

1
votes
Won't Fix

Crash or freeze with large static array in compute shader when using Vul...

Shader System

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Sep 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

How to reproduce:1. Open the attached project '1369438.zip'2. Make sure that Vulkan or OpenGLES3 Graphics API is selected in the Pla... Read more

0
votes
Fixed

Shader Keywords array always returns 0 length when keywords are visible ...

Shader System

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Nov 14, 2021

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Version/s: 2021.2.0a16, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the '1380745-sample' project2. Open the 'test' Scene3. Select the testMaterial and observe it in the Insp... Read more

0
votes
Fixed

Shader compilation fails with "implicit cast from "float" to "vec2"" err...

Shader System

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Jul 20, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more

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