Search Issue Tracker

14
votes
Active

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

-

Apr 04, 2020

-

Version/s: 2018.4, 2018.4.21f1, 2020.1

Steps to reproduce: 1. Open the QA-attached project (Link in the edit) 2. Run the MainScene in the editor. 3. Press the left mouse b... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

-

Nov 14, 2019

-

Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. N... Read more

16
votes
Fixed

Mismatched serialization in the builtin class 'Mesh'

Serialization

-

Jan 30, 2014

-

Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open MismatchError scene Expected result: No error Actual result: Error is thrown: Mismatc... Read more

0
votes
Fixed

Declaration of a variable with data type 'byte' appear as a Boolean

Serialization

-

Oct 04, 2011

-

Version/s: 3.4.1f5

- Attached the ByteInEditor script to a GameObject - Select the object and look at the Inspector - The byte type variable shows up w... Read more

0
votes
Fixed

Field name that contains lowercase 'guid' causes errors

Serialization

-

Nov 27, 2012

-

Version/s: 4.0.0f7

To reproduce: 1. Open project GuidFieldBug 2. Assets > Create > Show Guid Bug 3. Error: Could not extract GUID in text file Assets/N... Read more

0
votes
By Design

Serialization of public variable lost in WSA app

Serialization

-

Aug 06, 2013

-

Version/s: 4.2.0f4

To Reproduce: 1. Open the attached project 2. Press play. Notice that the scene works fine and the AssetBundle object is loaded. 3. ... Read more

1
votes
Fixed

Fatal error message when removing an object in a custom inspector GUI

Serialization

-

Aug 27, 2013

-

Version/s: 4.2.0f4

To reproduce: 1. Open project TS2 2. Open scene 01 3. Select Controller in hierarchy 4. In the inspector, navigate to "Post tags" 5.... Read more

1
votes
Postponed

ScriptableObjects seem to serialize their private collections unless the...

Serialization

-

Sep 16, 2013

-

Version/s: 4.3.0b1

ScriptableObjects seem to serialize their private collections unless they are explicitly marked as NonSerialized. MonoBehaviours don... Read more

0
votes
Fixed

Scripts in bundles have deserialization issues

Serialization

-

Nov 08, 2013

-

Version/s: 4.3.0f1

-e: 4.3 seems to have an obscure problem with loading asset bundles that have scripts inside them. We get this error message: Asset... Read more

2
votes
Duplicate

Serialisation errors after importing a project from an older Unity version

Serialization

-

Nov 11, 2013

-

Version/s: 4.3.0f3

To reproduce: 1. Download PC project folders: http://www.west-racing.com/mega1bugproj.rar 2. Extract the folder 3. Open it with Unit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.