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0
votes
Fixed

[CacheServer] Data is uploaded to CacheServer even while Upload and Down...

Serialization

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Oct 13, 2021

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Version/s: 2021.2.0b12, 2022.1.0a10

This happens only when Parallel Import is enabled. How can we reproduce it (make sure that you have local Accelerator running on ... Read more

0
votes
Fixed

Unity crash when upgrading 2019.3 project to 2020.x caused by Generics

Serialization

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Jun 12, 2020

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Version/s: 2020.1, 2020.1.0b12, 2020.2

This crash was caused by a stack overflow trying to generate serialize commands for a generic instance containing a field of the gen... Read more

0
votes
Fixed

[Presets] FormerlySerializedAs Field does not keep the last value after ...

Serialization

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "FormerlySerializedAsTest.zip" Project 2. Set the "Test Float" variable to 100 3. Go to edit ... Read more

1
votes
In Progress

Crash on WalkTypeTreeInternal when updating field on a scriptable object

Serialization

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Apr 28, 2023

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Version/s: 2022.2.16f1, 2023.1.0b12, 2023.2.0a12, 2023.3.0a3

Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Create the custom ScriptableObject (Create > SSSTools > Fun Text ... Read more

0
votes
Fixed

SerializedObject.hasModifiedProperties returns false after modifying pro...

Serialization

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Apr 11, 2021

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Version/s: 2020.2.7f1, 2020.3, 2020.3.2f1c1, 2021.1.0b9, 2021.2.0a6

How to reproduce: 1. Open the attached '1328336.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. In the... Read more

1
votes
Fixed

JsonUtility.ToJson() modifies its input parameters

Serialization

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip) 2. Open Test Runner 3. Run all EditMode tests 4. Observe t... Read more

0
votes
By Design

Not all 2D sprites get imported when upgrading a project from 2018.4

Serialization

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Feb 13, 2021

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Version/s: 2019.3.0a1, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the project "FixTilesetBug.zip" 2. Extract the archive "TextureThatImportsWrong.zip" 3. Open the extracted... Read more

1
votes
Fixed

[JsonUtility] ToJson() with Lists and lots of Data causes crash

Serialization

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Jan 06, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and Scene.scene in it 2) Take a look in the script - notice the for cycle with 500k iterations 3) P... Read more

0
votes
Fixed

"Unknown managed type referenced" error when using SerializeReference

Serialization

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Aug 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.16f1, 2021.2

How to reproduce: 1. Open the user's attached project "UAttribute.zip" 2. Open Assets/Sample/TestScene/SerializeReferenceDropdownTes... Read more

0
votes
Fixed

SerializedProperty.arrayElementType on non-empty array of managed refere...

Serialization

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Mar 06, 2020

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Version/s: 2019.3

Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more

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